The rattan scenario will consist of 3 battles - a ravine battle, woods battle and field battle. Combat archery will be allowed in the ravine and woods, but not the field battle.
Armor inspection will begin at 10:30 a.m. on Saturday morning, September 22. All participating fighters must be inspected. The ravine, woods and field battles will take place roughly between 11:30 and 3:30.
Fencing pick ups will take place in the early afternoon on the main field.
See below for scenario and scheduling details.
Friday, September 21
There will be a Torchlight Tourney Friday evening beginning at 8:30 p.m. This double elimination tournament will be run by Sir Douglas Henry. Armor inspection will begin at 7:45.
A commanders meeting will be held prior to the tournament, with another meeting and run-through being held Saturday morning before the battle at 9 a.m.
Saturday, September 22
Saturday’s battle scenario revolved around the transport of a holy relic, which will be carried by two men at all times. Both armies will be competing for possession of the relic. The relic will start with the Brotherhood of the Holy Cross and their army, however once the battle has begun, the opposing army may attempt to take the relic in their own possession.
The scenario will be a three-part battle with relatively seamless transitions and minimal stoppage between battles, if any. It will begin with a ravine battle, and then flow into a woods battle followed by a field battle with a slight twist. The first two battles will be resurrection battles, and the field battle will be a resurrection battle for the majority of the time, ending with a non-resurrection period until one army is victorious.
Victory conditions are as follows: Time of possession of the relic, possession of the relic after the first transition and possession of the relic at the close of the scenario.
Ravine: The ravine battle will be a resurrection battle with the goal being to maintain possession of the relic. The terrain consists of a high and a low road on which the battle will take place. Combat archery is allowed for this battle. This battle will be approximately an hour in length. At the conclusion of the allotted time period, the battle will transition into the adjacent woods with the resurrection points moving appropriately. This should create a battle flow from the ravine directly into the woods with no stoppage of combat.
Woods: The woods battle will proceed much as the ravine battle had. It will be a resurrection battle with combat archery, approximately an hour in length. At the conclusion of the woods battle, the fighters will be released into a “holding pen” area with a universal shared resurrection zone for a period of approximately 5-10 minutes. This will be a “live zone” with combat allowed. From here, the fighters will be released to the field portion of the battle. There will be a brief pause in fighting as the armies proceed through a parking area and across the road to the field, however combat is allowed (and encouraged) before and after entering this area.
Field: During the woods battle, the holy relic has gone missing. The armies proceed to the field in search of it. This is not a standard field battle – the exact plot will be explained before the battles begin. Each army will have their own resurrection zone for the majority of this battle. Near the close of the battle, the flags on the resurrection points will be withdrawn and resurrection will no longer be permitted. The battle will then continue until one army is deemed victorious.
If you have any questions regarding the battle scenario or are interested in marshalling, contact His Grace, Luthor von Eisenfaust at firstname.lastname@example.org